Placing Storage near kitchen will reduce cooks travel time.
If you need the vehicle to leave, you can click it to to dismiss it.
Consider setting up a Storage room so the delivery zone can me emptied.
Be careful not to buy too much stuff at once or you'll have your deliveries full, and no more transport vehicles will be able to arrive until everything as been delivered.
If the guard is tired, contraband might slip though. The Scanner monitors needs to be manned by a Guard.
This needs to be linked by wire to a Scanner Monitor.
Scanner Machine can be placed inside the delivery zone so Workmen can scan the content.
Metal detector will detect items such as metallic items and weapons.
A dog patrol will prevent items such as narcotics, alcohol from entering undetected.
Prisoners will often try to smuggle illegal items into the prison via the vehicles.
Outbound Items: If garbage or exports should be exported here.
Inbound Civilians: Whether visitors and teachers can arrive here.
Prisoners: Which security level prisoner from your intake should arrive here.
Inbound deliveries: Which types items should be delivered here.
Meaning prisoner can for example arrive at one delivery zone, and everything else at another. If Logistics is unlocked, the Deliveries tool in the Logistics menu can configure which Road, Dock, or Helipad that can deliver to which delivery zone. You will end up losing a lot of money if more transport vehicles move past your prison as you will not receive any items you have purchased. Please have at least 1 delivery room, if there is no Delivery room located in your prison, transport vehicles will move past your prison without leaving anything behind. In that case, only workmen will be responsible for hauling.
Preventing those jobs from being assigned to prisoners by assigning Deliveries as a Staff-Only area (requires Deployment).
Roads can be secured using road gates, which function like prison doors across roads, and require guards to open them.
Enclose/secure Deliveries and all paths prisoners might take while carrying out hauling jobs.
If the prisoner has an unrestricted path to the edge of the map he will cancel the hauling job and attempt to escape. Guards will unlock doors as required so that prisoners can complete those hauling jobs. After unlocking prison labor, prisoners will be tasked with hauling certain items from Deliveries, such as sheet metal to the workshop and prison uniforms to the laundry.